v.1.5.1 Patch Notes (Jan. 17, 2025)
Project FiGHtem (PUBLIC BETA TEST) » Devlog
v.1.5.1 (Jan. 17, 2025)
- Updated move list text
- You can unpause by hitting esc instead of having to press resume
- Increased invulnerability on Dragon Punch (12 frames -> 22)
- Fixed glitch where transitioning between block states wouldn't update the hurtbox
- Fixed issue where hitboxes would linger after being hit by the opponent
- Added extra hurtbox to the following attacks:
- Down Tilt
- Forward Tilt
- Forward Air
- Down Air
- Inputs can now be buffered during Frame Advance (F6)
- Updated the sand on Midnight Beach
- Fixed the logo in the top right corner of Page 17
Item Changes:
Fighter’s Wraps (FW) |
|
Warp Ball (WB) |
|
Skeleton Scroll (SK) |
|
Flame Cyclone (FC) |
|
Beam Blade (BB) |
|
Shine Square (SH) |
|
Files
Project FiGHtem (v.1.5.1).zip 31 MB
56 days ago
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Project FiGHtem (PUBLIC BETA TEST)
2d fighting game with item combos
More posts
- v.1.6.0 Patch Notes (Mar. 1, 2025)12 days ago
- v.1.5.0 Patch Notes (Launch Version)57 days ago
- Shine Square Updates + Future Patch Stuff62 days ago
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